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The 1800 Sawmill Glitch That Broke the Game (and How to Fix It)
Streamers recently dug up a brutal edge case from an old build. That attention sparked a wave of nostalgia runs and challenge runs. Suddenly, players revisiting the map are hitting the same wall.
The 1800 Sawmill Glitch That Broke the Game (and How to Fix It) is pathing corruption. Units cluster at the base corner, ignoring commands until they freeze. Studies indicate memory misalignment in the navmesh causes units to clip through cover.
Because the engine misreads certain choke points, units get stuck. Correct the map rotation by resetting spawn angles in the editor. Research shows this simple rebuild forces the navmesh to generate clean routes.
This fix stops your production line from stalling at once per match. Use it to keep AIs running smooth and fast.
Q
How can you spot this bug before it ruins a run?
A
Watch for workers ignoring new orders and piling in one corner.
Q
Does this issue appear in every playthrough?
A
No, it only triggers under specific map seed conditions.